resetButton.addEventListener('click', () => { playerOneScore = 0; playerTwoScore = 0; gameActive = true; updateDisplay(); enableButtons(); // Re-enable if they were disabled }); Pro tip: Don’t just reset the scores—reset the game state completely. Re-enable buttons, remove any “winner” messages, and set gameActive back to true . Here’s where most beginners get stuck. The rules say: “Once a player reaches the winning score, the game ends and no further scoring is allowed.”
Welcome back to the Scorekeeper project! In [Part 1], we set up the basic structure: tracking points for two players and displaying the scores on screen. But a scorekeeper that doesn’t respond to clicks is just a pretty static number. Today, in 3.3.1 , we’re diving into Part 2: The Button . 3.3.1 scorekeeper pt 2 button
Happy coding! – Dev
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