Big Paintball 2 Script May 2026
-- Listen for score changes Teams:GetPropertyChangedSignal("Score"):Connect(updateScores) For player-specific actions, like displaying a player's paintball count on their screen:
-- Services local Teams = game:GetService("Teams") local ReplicatedStorage = game:GetService("ReplicatedStorage") BIG Paintball 2 Script
-- Initial update updatePaintballCount() BIG Paintball 2 Script
-- Player local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() BIG Paintball 2 Script