: BCD uses only 0–9; combinations 1010–1111 are invalid. 3. The Double‑Dabble Algorithm The Double‑Dabble (or shift‑and‑add‑3) algorithm converts binary to BCD without division or multiplication, making it ideal for hardware implementation.
module binary_to_bcd #( parameter BINARY_WIDTH = 8, // e.g., 8-bit binary input parameter BCD_DIGITS = 3 // 8-bit binary max = 255 → 3 BCD digits )( input wire [BINARY_WIDTH-1:0] binary, output reg [4*BCD_DIGITS-1:0] bcd ); integer i; reg [4*BCD_DIGITS-1:0] temp; reg [BINARY_WIDTH-1:0] bin;
always @(*) begin bcd_reg = 0; bin_reg = bin;
: BCD uses only 0–9; combinations 1010–1111 are invalid. 3. The Double‑Dabble Algorithm The Double‑Dabble (or shift‑and‑add‑3) algorithm converts binary to BCD without division or multiplication, making it ideal for hardware implementation.
module binary_to_bcd #( parameter BINARY_WIDTH = 8, // e.g., 8-bit binary input parameter BCD_DIGITS = 3 // 8-bit binary max = 255 → 3 BCD digits )( input wire [BINARY_WIDTH-1:0] binary, output reg [4*BCD_DIGITS-1:0] bcd ); integer i; reg [4*BCD_DIGITS-1:0] temp; reg [BINARY_WIDTH-1:0] bin;
always @(*) begin bcd_reg = 0; bin_reg = bin;