Call Of Duty Black Ops 2 Failed To Allocate From State Pool Fix -

seta com_maxMemoryPoolSize "2048" Corrupted asset files can cause abnormal memory allocation attempts.

1. Overview of the Error The "Failed to allocate from state pool" error is a common crash in Call of Duty: Black Ops 2 on PC. It typically appears when launching the game, loading a campaign mission, starting a Zombies match, or during multiplayer map loading. The game freezes or crashes to desktop with an error dialog containing that message. 2. What Causes the Error? This error is a memory allocation failure within the game’s engine (IW engine, used in many CoD titles). Specifically, the game requests a chunk of memory from a pre-allocated "state pool" (a fixed-size memory block for game states, textures, sounds, or assets), but the pool is full or corrupted. It typically appears when launching the game, loading

seta com_maxMemoryPoolSize "2048" Corrupted asset files can cause abnormal memory allocation attempts.

1. Overview of the Error The "Failed to allocate from state pool" error is a common crash in Call of Duty: Black Ops 2 on PC. It typically appears when launching the game, loading a campaign mission, starting a Zombies match, or during multiplayer map loading. The game freezes or crashes to desktop with an error dialog containing that message. 2. What Causes the Error? This error is a memory allocation failure within the game’s engine (IW engine, used in many CoD titles). Specifically, the game requests a chunk of memory from a pre-allocated "state pool" (a fixed-size memory block for game states, textures, sounds, or assets), but the pool is full or corrupted.



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