Call Of Duty Black Ops Ii - Apocalypse -

Call of Duty: Black Ops II ’s fourth and final DLC pack, Apocalypse , dropped on August 27, 2013. While the multiplayer maps offered their own brand of destruction, the real story—the real legacy —of Apocalypse lies in its finale. This was Treyarch pulling out all the stops to close the book on the "TranZit" era, and looking back a decade later, it remains one of the most underrated content drops in CoD history.

After a season of futuristic, bus-driving, lava-filled maps (looking at you, TranZit ), Treyarch did a hard left turn into muddy WWI trenches. Origins brought us back to the original crew: Richtofen, Dempsey, Takeo, and Nikolai. But this wasn't a simple nostalgia play. call of duty black ops ii - apocalypse

It proved that Treyarch listens. The community complained about over-complicated buildables and fog? Treyarch gave us Origins—a map that was complicated, but rewarding . The community wanted a challenge? They gave us the and the zombie-shielding Maxis Drone . Call of Duty: Black Ops II ’s fourth

Here is why Apocalypse still matters. You can’t talk about Apocalypse without talking about Origins . It is, without hyperbole, one of the top three Zombies maps ever created. After a season of futuristic, bus-driving, lava-filled maps

Let’s set the Wayback Machine to 2013. The Xbox One had just been announced, Grand Theft Auto V was about to shatter sales records, and the Call of Duty franchise was sitting on top of the world. But for the hardcore Zombies community, the summer of 2013 meant one thing: The End.