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Dragon Ball — Rage Scripts

V-Ray 2 for SketchUp gets its first Service Pack from the Chaos Group — adds many new features including support for SketchUp 2014

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Dragon Ball — Rage Scripts

local Window = Library:CreateWindow("Dragon Ball Rage")

-- Auto-Farm Tab local FarmTab = Window:CreateTab("Auto Farm") local Toggle = FarmTab:CreateToggle("Auto Farm Zeni", function(state) if state then while task.wait(0.5) do -- Simulate killing NPCs or collecting orbs local enemies = workspace.Enemies:GetChildren() for _, enemy in pairs(enemies) do if enemy.Humanoid and enemy.Humanoid.Health > 0 then -- attack logic game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = enemy.HumanoidRootPart.CFrame wait(0.1) -- hit (simulated) end end end end end) dragon ball rage scripts

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local Window = Library:CreateWindow("Dragon Ball Rage")

-- Auto-Farm Tab local FarmTab = Window:CreateTab("Auto Farm") local Toggle = FarmTab:CreateToggle("Auto Farm Zeni", function(state) if state then while task.wait(0.5) do -- Simulate killing NPCs or collecting orbs local enemies = workspace.Enemies:GetChildren() for _, enemy in pairs(enemies) do if enemy.Humanoid and enemy.Humanoid.Health > 0 then -- attack logic game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = enemy.HumanoidRootPart.CFrame wait(0.1) -- hit (simulated) end end end end end)

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