Does Empire Earth: Gold Edition hold up? Mechanically, no. The AI cheats blatantly (it knows where your units are even through fog of war), the build orders are rigid, and the balance is a fever dream (the Greeks' "Computer Age" tanks are famously paper-thin).
The game’s core promise is unmatched. You progress through 14 (yes, fourteen) epochs—from the Prehistoric to the Nano Age. Unlike Age of Empires , which feels like a guided tour of history, Empire Earth feels like you are violently elbowing your way through it. Empire Earth- Gold Edition
In the pantheon of real-time strategy games, there are the sprinters ( StarCraft ), the middle-distance runners ( Age of Empires II ), and then there is Empire Earth . To play Empire Earth: Gold Edition (which bundles the 2001 original with its Art of Conquest expansion) is not to play a game. It is to sign a 14-hour contract with insanity, ambition, and the single most audacious scope ever crammed onto a CD-ROM. Does Empire Earth: Gold Edition hold up
The Gold Edition sweetens the deal with Art of Conquest , which adds futuristic units like giant mechs, cyborgs, and the delightfully unbalanced "Angel Link" (a fighter jet that transforms into a walking artillery platform). Want to see a Roman legionary get vaporized by a laser robot from the year 3000 AD? This is your sandbox. The game’s core promise is unmatched
We live in an age of safe, sanitized RTS games that hold your hand and end in 20 minutes. Empire Earth is the opposite. It is a sprawling, broken, ambitious masterpiece. It is the Dwarf Fortress of historical strategy: impossible to master, painful to learn, but when you finally launch a nuclear missile from a submarine and hit a medieval castle, you will understand why we still boot this game up on old laptops.
Managing a civilization across 100,000 years requires 100,000 clicks. Want to upgrade your clubmen to riflemen? You must manually click each individual soldier and pay for their upgrade. There is no global "upgrade all" button. Your economy requires balancing food, wood, iron, and gold, but the gather rates are so slow that you’ll need to build 50 fishing ships just to survive the Bronze Age.
But does it deserve to be played in 2024?