GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, Wayland and X11.

GLFW is licensed under the zlib/libpng license.


Introduction To Nuclear Engineering Lamarsh
Gives you a window and OpenGL context with just two function calls
Introduction To Nuclear Engineering Lamarsh
Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
Introduction To Nuclear Engineering Lamarsh
Support for multiple windows, multiple monitors, high-DPI and gamma ramps
Introduction To Nuclear Engineering Lamarsh
Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
Introduction To Nuclear Engineering Lamarsh
Comes with a tutorial, guides and reference documentation, examples and test programs
Introduction To Nuclear Engineering Lamarsh
Open Source with an OSI-certified license allowing commercial use
Introduction To Nuclear Engineering Lamarsh
Access to native objects and compile-time options for platform specific features
Introduction To Nuclear Engineering Lamarsh
Community-maintained bindings for many different languages

No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.

Introduction To Nuclear Engineering Lamarsh May 2026

Whether you’re a nuclear engineering student, a professional brushing up, or just a curious mind wanting to go beyond pop-science—Lamarsh is the foundation.

Here’s a social media or blog post draft introducing Introduction to Nuclear Engineering by John R. Lamarsh and Anthony J. Baratta. You can adjust tone, length, and platform (LinkedIn, Reddit, class forum, etc.) as needed.

If you’re studying NE, you’ve seen this green book. If you haven’t — get it. Introduction To Nuclear Engineering Lamarsh

If you’re stepping into the world of nuclear science, this is the book that nearly everyone starts with—and for good reason.

Introduction to Nuclear Engineering (3rd Edition) by John R. Lamarsh and Anthony J. Baratta is the classic, go-to textbook for understanding: Baratta

Just picked up the 3rd edition of Lamarsh & Baratta. I’m a sophomore in nuclear engineering, and this is our main text for NE 201.

⚛️ Atomic and nuclear physics ☢️ Radiation interactions & detection 🔥 Nuclear reactor theory (criticality, moderation, heat transfer) 🧠 Fission, fusion, and nuclear fuel cycles 🛡️ Radiation shielding & safety 💡 Reactor types and their real-world applications If you haven’t — get it

What makes Lamarsh stand out? ✔️ Clear explanations without oversimplifying ✔️ End-of-chapter problems that build real intuition ✔️ Balances theory and practical design considerations ✔️ Used in countless university courses (NE 101 staple)

Version 3.3.10 released

Posted on

GLFW 3.3.10 is available for download.

This is a bug fix release. It adds fixes for issues on all supported platforms.

Binaries for Visual C++ 2010 and 2012 are no longer included. These versions are no longer supported by Microsoft and should not be used. This release of GLFW can still be compiled with them if necessary, but future releases will drop this support.

Binaries for the original MinGW distribution are no longer included. MinGW appears to no longer be maintained and should not be used. The much more capable MinGW-w64 project should be used instead. This release of GLFW can still be compiled with the original MinGW if necessary, but future releases will drop this support.

Version 3.3.9 released

Posted on

GLFW 3.3.9 is available for download.

This is primarily a bug fix release for all supported platforms but it also adds libdecor support for Wayland. This provides better window decorations in some desktop environments, notably GNOME.

With this release GLFW should be fully usable on Wayland, although there are still some issues left to resolve.

See the news archive for older posts.