public void update() { // Update game logic (movement is handled by key listener with cooldown) checkCollisions(); }
long lastTime = System.nanoTime(); double delta = 0; java games 220x176
/** * Solid collectible piece (orange gem-like block). */ private static class SolidCollectible { private int x, y; private boolean active; private static final int SIZE = 8; public void update() { // Update game logic