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makeToggle(miscTab, "Auto-collect loot", 40, function(state) _G.autoLoot = state while _G.autoLoot do wait(0.3) local lootFolder = workspace:FindFirstChild("Drops") or workspace:FindFirstChild("Loot") if lootFolder then for _, item in ipairs(lootFolder:GetChildren()) do if item:IsA("BasePart") and item:FindFirstChild("TouchInterest") then local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = item.CFrame wait(0.1) end end end end end end)
-- Player Tab local playerTab = Instance.new("Frame") playerTab.Name = "Player" playerTab.Size = UDim2.new(1, 0, 1, 0) playerTab.BackgroundTransparency = 1 playerTab.Visible = false playerTab.Parent = content -NEW- ROBLOX Pilgrammed Script GUI
-- Misc Tab local miscTab = Instance.new("Frame") miscTab.Name = "Misc" miscTab.Size = UDim2.new(1, 0, 1, 0) miscTab.BackgroundTransparency = 1 miscTab.Visible = false miscTab.Parent = content "Fly (Space to go up)"
makeToggle(moveTab, "Fly (Space to go up)", 40, function(state) _G.fly = state if state then local char = LocalPlayer.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(10000, 10000, 10000) bodyVel.Velocity = Vector3.new(0, 0, 0) bodyVel.Parent = root 10000) bodyVel.Velocity = Vector3.new(0