Innerloop Studios followed up with IGI 2: Covert Strike in 2003, but the series went dark. A sequel was announced in 2019 (tentatively titled I.G.I. Origins ), but it has since slipped into development hell. If you grew up on modern "hand-holding" shooters—where health regenerates behind chest-high walls and your AI buddy says "Nice shot, boss!"— Project I.G.I. will humble you. You will die. You will restart the mission. You will rage-quit at the missile base.
But if you persevere, you’ll discover a quiet masterpiece. A game about patience, positioning, and the terrifying realization that you are one bullet away from starting over. Project IGI im-going-in for Windows
In 2000, before Rainbow Six became a household name and long before Call of Duty turned into a blockbuster movie, a small Danish studio named Innerloop Studios released a game that did something radical: it left you utterly alone. Innerloop Studios followed up with IGI 2: Covert
Dust off your patience. Install the fan patch. Turn off the lights. If you grew up on modern "hand-holding" shooters—where
There was no squad. No moralizing cutscene about "extraction in ten minutes." No glowing waypoint telling you which door to kick down. There was just you, David Jones, a former SAS operative turned freelance spy, and a sprawling, hostile Eastern European landscape dotted with soldiers who could spot you from 200 meters away.
That game was Project I.G.I.: I’m Going In —a title that feels less like a marketing slogan and more like the last thing you hear before the mission goes sideways.
8/10 (For the nostalgia crowd) Where to play: GOG.com, or the original CD with the "DgVoodoo 2" wrapper. Warning: Do not attempt the "Misleading Paths" mission without a cup of coffee and a spare keyboard.