[ColorCorrection] EnableLUT = 1 LUT_Texture = "LUT_Filmic.png" Saturation = 1.05 Contrast = 1.02 Gamma = 1.0
EnableBloom = 1 Bloom_Threshold = 0.8 ; Luminance cutoff Bloom_Intensity = 0.35 renderman blockland
EnableShadowFilter = 1 ShadowFilter_Size = 2 ; 1=sharp, 4=very soft [ColorCorrection] EnableLUT = 1 LUT_Texture = "LUT_Filmic