Snake Game Command Prompt Code ✔

It uses only the standard library ( curses for Unix-like systems, but for Windows we use a cross‑platform approach with msvcrt and manual console handling).

# Calculate new head head = snake[0] if direction == 'up': new_head = (head[0], head[1] - 1) elif direction == 'down': new_head = (head[0], head[1] + 1) elif direction == 'left': new_head = (head[0] - 1, head[1]) else: # right new_head = (head[0] + 1, head[1]) snake game command prompt code

def set_title(title): if os.name == 'nt': os.system(f'title title') else: sys.stdout.write(f'\033]2;title\007') WIDTH = 40 HEIGHT = 20 SNAKE_START = [(WIDTH//2, HEIGHT//2)] START_DIR = 'right' TICK_TIME = 0.12 # seconds per move --- Game state --- snake = deque(SNAKE_START) direction = START_DIR next_dir = START_DIR food = None score = 0 game_over = False --- Helper functions --- def generate_food(): global food while True: fx = random.randint(0, WIDTH-1) fy = random.randint(0, HEIGHT-1) if (fx, fy) not in snake: food = (fx, fy) break It uses only the standard library ( curses

while not game_over: # Handle input key = get_key() if key == 'quit': game_over = True break if key in ['up', 'down', 'left', 'right']: next_dir = key # Game update at fixed intervals now = time.time() if now - last_tick >= TICK_TIME: update() last_tick = now # Draw everything gotoxy(0, 0) draw() time.sleep(0.01) # small delay to reduce CPU usage WIDTH-1) fy = random.randint(0

def gotoxy(x, y): """Move cursor to column x, row y (0-indexed)""" sys.stdout.write(f'\033[y+1;x+1H')