Star Wars- Galactic Battlegrounds Saga -2.0.0.4... -

The bunker fell. The supply line snapped. By dawn, the Imperials had retreated to their main stronghold, unable to maintain their forward presence. Hammer’s base survived. Kael escaped with the refugees.

Back aboard the Ghost’s Echo (a modified CR90 corvette), Linna asked, “How did we win? They outnumbered us ten to one.” Star Wars- Galactic Battlegrounds Saga -2.0.0.4...

“Linna,” Kael whispered over comms, “I need you to distract the AT-ST. One rocket from your speeder bike squad. Don’t kill it—just make it turn around.” The bunker fell

Setting: 2 ABY (After the Battle of Yavin). The planet Ryloth, outer rim. Patch Context: 2.0.0.4 rules apply—Air speeders are fast but fragile against anti-air turrets. Power cores (nova crystals) are a scarce, high-tier resource. Jedi can be overwhelmed by basic troopers if not micro-managed. Part 1: The Gamorrean Gambit Captain Orrim “Hammer” Bask, a weathered Rebel Alliance commander, stared at the holographic overlay. His base—a tiny, camouflaged landing zone in Ryloth’s dim-lit canyons—was surrounded by three Imperial outposts. The Imps had artillery (the 2.0.0.4 version’s slower-firing but longer-range TIE Maulers) and a steady supply of stormtroopers. Hammer’s base survived

But Hammer had two things going for him: a (T-47, upgraded with “Reinforced Hull” research) and the patch’s new resource-tethering rule. In 2.0.0.4, workers couldn’t gather from a depot if it was under direct fire. That changed everything.

Kael smiled. “The Force isn’t just about power. It’s about knowing when to push… and when to pull back.”

“That’s suicide, Jedi.”