“This, my lord, is the real stronghold. Not stone and mortar. But numbers. Speed values. Attack cooldowns. Your enemy knows how to shout ‘For the King!’ I know that a Pitch Ditch does 15 damage per second and that fire arrows have a 70% chance to ignite it.”
He moved his finger to a sketch of a chainmail-clad knight. “The Templar. Cost: 40 gold. Armour: a staggering 5. He can take an arrow to the chest and barely grunt. But look here—” he tapped a footnote, “—his attack speed is glacial. One swing per 48 frames of combat.”
He rolled up the parchments and handed them to the Emir. stronghold crusader unit stats
The Emir, a fat man more interested in his hashish pipe than warfare, sighed. “Speak, little mouse.”
“Prepare my quill, little mouse. We have a crusader lord to teach… that his ‘brave knights’ are just slow, overpriced units with a fatal weakness to a 2-gold torch.” “This, my lord, is the real stronghold
The Emir stared at the scribe. Then he smiled, a cold, hungry smile.
Al-Rashid shook his head. “No, my lord. It is won by a scribe who knows that a Horse Archer has a range of 8, a speed of 22, and the hit-and-run logic of a wasp. It is won by remembering that a Slave has only 20 hit points but costs a mere 2 gold—meaning a wave of 100 slaves is mathematically superior to 10 Swordsmen, even if every single slave dies.” Speed values
The Emir sat up, suddenly interested. “You’re saying a rabble of peasants with clubs can beat my holy knights?”