Tai Phan Mem Pitch - Shifter - Html5

// If already playing, do nothing if (isPlaying && sourceNode) return;

.wave-status background: #03071280; border-radius: 50px; padding: 8px 16px; font-size: 0.8rem; font-family: monospace; color: #9ca3af; display: flex; align-items: center; justify-content: space-between; flex-wrap: wrap; margin-top: 1rem; tai phan mem pitch shifter - html5

<div class="audio-controls"> <button class="btn" id="playBtn" disabled>▶️ Play</button> <button class="btn" id="pauseStopBtn" disabled>⏸️ Pause / Stop</button> <label class="btn file-label" id="uploadLabel"> 📁 Load Audio <input type="file" id="audioUpload" accept="audio/*"> </label> </div> // If already playing, do nothing if (isPlaying

// Create a new source from current audioBuffer, applying current pitch rate, and start at 'when' (relative to ctx currentTime) // offsetSec: where to start in buffer (seconds) function createAndStartSource(offsetSec) { if (!audioContext || !audioBuffer) return null; // ensure context is running (resume if suspended) if (audioContext.state === 'suspended') audioContext.resume().then(() => createAndStartSource(offsetSec); ).catch(e => console.warn("AudioContext resume failed", e)); return null; // Stop existing source if any if (sourceNode) { try sourceNode.stop(); catch(e) {} sourceNode.disconnect(); sourceNode = null; } // If already playing