The Walking Zombie 2 Trainer Pc (Fully Tested)
// Set ammo value to max integer DWORD infiniteAmmo = 0xFFFFFFFF; WriteProcessMemory(GetCurrentProcess(), (LPVOID)ammoAddress, &infiniteAmmo, sizeof(DWORD), NULL);
// Assume we've found the memory address for the ammo counter DWORD ammoAddress = 0x...; the walking zombie 2 trainer pc
Here's some sample C++ code to illustrate the idea: // Set ammo value to max integer DWORD
// Restore original protection VirtualProtect((LPVOID)ammoAddress, sizeof(DWORD), oldProtect, &oldProtect); } } #include <
#include <Windows.h>
This feature would allow the player to have unlimited ammo for their guns, making it easier to survive in the game.