Toggle Killbrick: Script
-- Script inside the Killbrick (Server Script) local killPart = script.Parent local isActive = true -- Start active
-- Function to toggle (can be called from a RemoteEvent) function toggleKillbrick(state) isActive = state print("Killbrick active: " .. tostring(isActive)) end Toggle Killbrick Script
local killActive = true
-- Example: Listen for a RemoteEvent from a GUI local remote = game.ReplicatedStorage:WaitForChild("ToggleKillbrickEvent") remote.OnServerEvent:Connect(function(player, newState) -- Optional: Check if player has permission (admin) if player.UserId == 123456789 then -- replace with your ID toggleKillbrick(newState) end end) -- LocalScript in a Button local remote = game.ReplicatedStorage:WaitForChild("ToggleKillbrickEvent") local button = script.Parent local isActive = true -- Script inside the Killbrick (Server Script) local