Tomb Raider 3do May 2026

The market did shift. It shifted away from expensive, multimedia boxes and toward focused gaming machines. But for a brief moment in 1996, Lara Croft was supposed to help one last console stand up.

By the spring of 1997, Eidos Interactive officially canceled the 3DO version. It was simply too late. The Saturn version sold poorly enough; a 3DO version would have been financial suicide. To this day, no ROM, no beta, no prototype of the 3DO version of Tomb Raider has ever surfaced. tomb raider 3do

And for a brief, tantalizing moment, Lara Croft was supposed to join it. The market did shift

Let us know in the comments below. And if you have a spare $700, you can buy a 3DO on eBay and stare at it, wondering what could have been. By the spring of 1997, Eidos Interactive officially

Somewhere, on a dusty dev kit in a forgotten storage unit, a low-poly Lara is still waiting to jump over that first chasm.

Sources from the time suggest that the 3DO port was real—it was in development at a studio called . However, the 3DO’s architecture, while powerful on paper, was notoriously messy to optimize. The ARM60 processor (yes, the same family as your smartphone, but 30 years older) struggled with the sheer volume of math needed for Lara’s polygonal world.