The JNA recognized that a standard civilian map was insufficient for modern warfare. Thus, the Vojnogeografski institut was tasked with creating a standardized, high-resolution map series that would enable artillery targeting, troop movements, guerrilla warfare, and the construction of military infrastructure (bunkers, airstrips, and command centers). Work intensified during the Cold War, reaching its peak in the 1960s, 1970s, and 1980s. The most famous and widely used JNA topographic maps were produced at scales of 1:25,000 , 1:50,000 , and 1:100,000 . Among these, the 1:25,000 series (where 1 cm on the map equals 250 meters on the ground) was the most detailed and was typically classified as a military secret.
The "Topografska karta JNA" (Topographic Map of the Yugoslav People’s Army) represents one of the most detailed, militarily rigorous, and geographically extensive cartographic projects of the 20th century in Southeast Europe. Produced by the Vojnogeografski institut (Military Geographical Institute) in Belgrade, these maps were a cornerstone of the Yugoslav People's Army's (JNA) operational planning, territorial defense strategy, and logistical coordination. Beyond their primary military function, they became the gold standard for civilian surveying, urban planning, and outdoor recreation across the Socialist Federal Republic of Yugoslavia (SFRY). Their precision, symbology, and classified nature reveal a fascinating story of a federal state preparing for total war while inadvertently creating a lasting topographic record. Historical Context and Purpose The genesis of the JNA’s topographic mapping program lies in the tumultuous mid-20th century. After the break with the Soviet Union in 1948 and the subsequent threat of invasion from the Eastern Bloc, Yugoslavia adopted a unique military doctrine: Total National Defense ( Opštenarodna odbrana ). This strategy required an intimate, meter-by-meter knowledge of the country’s diverse terrain—from the dense forests of Slovenia and the karst peaks of the Dinaric Alps to the plains of Vojvodina and the rugged mountains of Macedonia. topografska karta jna
In conclusion, the JNA topographic map is far more than a piece of paper with lines. It is a document of Cold War paranoia, a tool of national defense, a symbol of federal unity, and a lasting gift to outdoor enthusiasts across the Balkans. Its legacy proves that even the most carefully guarded military secrets can find a second life in the hands of civilians, transforming from an instrument of war into a guide for exploration. The JNA recognized that a standard civilian map
By categorizing games based on the similarities that exist between their components (e.g. skills, tactics, playing area), we can take a thematic approach to teaching PE.
In a thematic approach, students get to explore tactical problems that exist across a variety of games (e.g. getting open in invasion games). This approach promotes the transfer of learning between multiple games and supports the development of competent, confident movers.


Invasion games are games in which two teams compete to outscore their opponents within a certain amount of time. Teams score by invading their opponents side of the field and sending the object (e.g. ball, puck) into a goal or getting the object pass a goal line. Players in invasion games constantly transition between offence and defence based on whether or not their team is in possession of the object.
Net and wall games are games in which players/teams compete to outscore their opponent(s). They do so by sending the object (e.g. ball, shuttlecock) to a space in their opponents’ court so that it cannot be played or returned within the boundaries of the game. Net and wall games are typically played on a net-divided court or in a common space using a shared wall.


Striking and fielding games are games in which teams attempt to outscore their opponents by scoring more runs/ points within a set amount of innings. To score a run, players typically need to run around a certain amount of bases or run between two set bases. Within an inning, teams alternate between being at bat (offence) and fielding the ball (defence).
Target games are games in which players compete to outscore their opponents by placing a projectile (e.g. ball, dart, arrow) closer to a target than their opponent is able to. Some target games are “unopposed” (i.e. a player’s opponent cannot interfere with their play and success depends solely on a player’s accuracy) while others are “opposed” (i.e. a player may interfere with their opponent’s play).
